WIA-DEF-019

Underwater Weapon Standard

εΌ˜η›ŠδΊΊι–“ Β· Benefit All Humanity

🌊 Overview

WIA-DEF-019 establishes comprehensive standards for underwater weapons systems including torpedoes, mines, unmanned underwater vehicles (UUVs), acoustic homing systems, and submarine-launched munitions. This standard covers guidance and control, propulsion, warheads, sensors, countermeasures, and operational deployment ensuring effective maritime warfare capabilities from shallow coastal waters to deep ocean environments.

50+ km
Torpedo Range
60 knots
Maximum Speed
1000m
Operating Depth
99%
Target Acquisition

⚠️ Maritime Safety Requirements

All underwater weapons must comply with international law of the sea, Rules of Engagement (ROE), proper friend-or-foe identification, safeguards against civilian casualties, and environmental impact mitigation. Exercise extreme caution in shared waterways and ensure deactivation mechanisms for training ordnance.

✨ Key Features

🎯
Acoustic Homing Torpedoes
Advanced passive and active sonar guidance systems with sophisticated target recognition algorithms distinguishing submarines from biologics and debris with 99%+ accuracy.
πŸ’£
Naval Mines
Bottom, moored, and floating mines with magnetic, acoustic, and pressure influence sensors for autonomous target detection and selective engagement.
πŸ€–
Unmanned Underwater Vehicles
Autonomous UUVs for mine countermeasures, ISR, payload delivery, and decoy operations with 100+ hour endurance and AI-powered navigation.
πŸ“‘
Wire-Guided Systems
Fiber-optic wire guidance for positive control, mid-course updates, and manual override capabilities maintaining human control over engagement decisions.
⚑
Propulsion Systems
Pump-jet and contra-rotating propellers for high-speed pursuit (60+ knots), electric motors for quiet approach, and advanced battery/fuel cell technology.
πŸ›‘οΈ
Countermeasure Resistance
Advanced signal processing to defeat acoustic decoys, bubble screens, and noise makers while maintaining target lock through evasive maneuvers.

πŸ› οΈ Technical Specifications

Component Specification Performance
Heavyweight Torpedoes 21-inch (533mm) diameter, 6-7m length 50+ km range, 45-60 knots
Lightweight Torpedoes 12.75-inch (324mm) diameter, 2.5-3m length 10-20 km range, 40-50 knots
Warhead 200-300 kg shaped charge, HE Hull penetration >50mm steel
Sonar Active/Passive acoustic homing Detection range 5-15 km
Guidance Wire-guided + terminal homing Circular error probable <5m
Propulsion Electric motor, pump-jet 60+ knots maximum, 30 knots cruise
Depth Rating Surface to 1000m operating depth Anti-submarine & anti-surface
Naval Mines Influence (acoustic, magnetic, pressure) 30-day to 1-year deployment
UUV Endurance Lithium-ion batteries, fuel cells 100+ hours autonomous operation
Communication Acoustic modem, fiber-optic wire 5-20 kbps data rate
Self-Destruct Timed, command, or impact 100% reliability for safety
Environmental Saltwater, 0-30Β°C, 0-1000m depth All ocean conditions

πŸ’» API Example

import { UnderwaterWeapon } from '@wia/def-019';

// Initialize heavyweight torpedo system
const torpedo = new UnderwaterWeapon({
  type: 'HEAVYWEIGHT_TORPEDO',
  model: 'MK-48-ADCAP',
  launcher: 'SUBMARINE_VIRGINIA_CLASS',
  classification: 'SECRET'
});

// Configure torpedo parameters
await torpedo.configure({
  guidance: {
    mode: 'WIRE_GUIDED_PLUS_ACTIVE_HOMING',
    wireLength: 40000, // 40 km fiber optic
    sonar: {
      type: 'ACTIVE_PASSIVE_COMBINED',
      frequency: [20000, 60000], // 20-60 kHz
      beamforming: true,
      signalProcessing: 'ADVANCED_DOPPLER'
    }
  },
  propulsion: {
    type: 'PUMP_JET_ELECTRIC',
    battery: 'LITHIUM_ION_2000AH',
    maxSpeed: 60, // knots
    cruiseSpeed: 40,
    quietMode: true
  },
  warhead: {
    type: 'SHAPED_CHARGE_HE',
    weight: 295, // kg
    fuze: 'CONTACT_PROXIMITY',
    safetyArming: 500 // meters from launch
  },
  countermeasures: {
    decoyRejection: true,
    adaptiveSignalProcessing: true,
    multiPathMitigation: true
  }
});

// Load target information
const target = {
  type: 'SUBMARINE',
  class: 'KILO',
  bearing: 045, // degrees
  range: 25000, // meters
  depth: 200, // meters
  speed: 12, // knots
  course: 270 // degrees
};

// Calculate firing solution
const firingSolution = await torpedo.calculateFiringSolution({
  target: target,
  ownship: {
    position: { lat: 35.5, lon: 139.8 },
    depth: 150,
    speed: 8,
    course: 90
  },
  environmental: {
    soundVelocityProfile: await torpedo.getSVP(),
    seaState: 3,
    thermalLayers: [50, 120, 200],
    salinity: 35 // PSU
  }
});

console.log('Firing Solution:');
console.log('  Lead Angle:', firingSolution.leadAngle, 'degrees');
console.log('  Time to Target:', firingSolution.timeToTarget, 'seconds');
console.log('  Probability of Hit:', firingSolution.pHit * 100, '%');
console.log('  Recommended Speed:', firingSolution.recommendedSpeed, 'knots');

// Launch torpedo with human authorization
const authorization = await torpedo.requestLaunchAuthorization({
  targetData: target,
  firingSolution: firingSolution,
  weaponStatus: 'READY',
  safetyChecks: 'PASSED'
});

if (authorization.approved) {
  console.log('Launch authorized by:', authorization.officer);
  console.log('Authorization code:', authorization.code);

  const launch = await torpedo.launch({
    bearing: firingSolution.bearing,
    depth: firingSolution.launchDepth,
    speed: firingSolution.recommendedSpeed,
    wireGuidance: true
  });

  console.log('Torpedo launched at:', launch.timestamp);
  console.log('Weapon ID:', launch.weaponId);

  // Monitor torpedo via wire guidance
  torpedo.on('telemetry', (data) => {
    console.log('Torpedo Status:');
    console.log('  Range to Target:', data.rangeToTarget, 'm');
    console.log('  Speed:', data.speed, 'knots');
    console.log('  Depth:', data.depth, 'm');
    console.log('  Fuel Remaining:', data.fuelRemaining, '%');
    console.log('  Sonar Contact:', data.sonarContact ? 'YES' : 'NO');

    // Send course corrections via wire
    if (data.courseError > 5) {
      torpedo.sendCommand({
        type: 'COURSE_CORRECTION',
        newBearing: data.targetBearing
      });
    }
  });

  // Switch to autonomous homing
  torpedo.on('wireRange', async (range) => {
    if (range > 38000) { // Near wire limit
      await torpedo.sendCommand({
        type: 'ENABLE_AUTONOMOUS_MODE',
        searchPattern: 'SNAKE',
        maxSearchTime: 600 // 10 minutes
      });
      console.log('Torpedo switched to autonomous homing');
    }
  });

  // Monitor impact
  torpedo.on('impact', (result) => {
    console.log('Impact detected:');
    console.log('  Target Hit:', result.targetHit);
    console.log('  Impact Time:', result.timestamp);
    console.log('  Warhead Detonation:', result.detonation);
  });
}

// UUV mine countermeasure operations
const uuv = new UnderwaterWeapon({
  type: 'UUV_MCM',
  model: 'REMUS_600',
  mission: 'MINE_HUNTING'
});

await uuv.configure({
  autonomy: {
    level: 'FULLY_AUTONOMOUS',
    missionDuration: 20, // hours
    searchPattern: 'LAWN_MOWER',
    obstacleAvoidance: true
  },
  sensors: {
    sidescanSonar: {
      range: 200, // meters
      resolution: 0.05 // meters
    },
    forwardLookingSonar: {
      range: 100,
      beamWidth: 30 // degrees
    },
    magnetometer: true,
    camera: '4K_LOW_LIGHT'
  },
  payload: {
    type: 'MINE_NEUTRALIZATION_CHARGE',
    quantity: 6
  }
});

// Execute mine hunting mission
const mineMission = await uuv.executeMission({
  area: {
    type: 'POLYGON',
    vertices: [
      { lat: 35.1, lon: 139.7 },
      { lat: 35.2, lon: 139.7 },
      { lat: 35.2, lon: 139.9 },
      { lat: 35.1, lon: 139.9 }
    ]
  },
  searchDepth: 50, // meters
  speed: 3, // knots for detailed search
});

// Monitor UUV detections
uuv.on('detection', async (object) => {
  console.log('Mine-like object detected:');
  console.log('  Position:', object.position);
  console.log('  Confidence:', object.confidence * 100, '%');
  console.log('  Classification:', object.classification);

  if (object.confidence > 0.95) {
    // Request human authorization for neutralization
    const neutralize = await uuv.requestNeutralizationAuth(object);
    if (neutralize.approved) {
      await uuv.deployCharge({
        target: object.position,
        standoffDistance: 20, // meters
        timer: 300 // 5 minutes
      });
    }
  }
});

🎯 Applications

Anti-Submarine Warfare (ASW)

  • Heavyweight torpedoes launched from submarines and surface ships
  • Lightweight torpedoes deployed by helicopters and fixed-wing aircraft
  • Acoustic homing systems tracking submarine signatures
  • Wire-guided attack profiles for positive target identification
  • Depth charging and standoff munitions for area denial

Anti-Surface Warfare (ASuW)

  • Torpedoes targeting surface combatants and merchant vessels
  • Wake-homing torpedoes following ship wakes to target
  • Shallow-water operations in littoral environments
  • Multi-target engagement capability for convoy attack
  • Combined arms with missile and gun systems

Mine Warfare

  • Bottom mines in shipping lanes and chokepoints
  • Moored mines at varying depths for submarine threats
  • Influence mines activated by acoustic, magnetic, or pressure signatures
  • Self-neutralizing mines with timed deactivation for safety
  • UUVs for covert mine laying in denied areas

Mine Countermeasures (MCM)

  • UUVs with sonar for autonomous mine hunting and classification
  • Remotely operated vehicles (ROVs) for mine neutralization
  • Mine sweeping and detonation systems
  • Route surveys ensuring safe passage for naval forces
  • Post-conflict clearance operations

Special Operations

  • Swimmer delivery vehicles (SDVs) for covert insertion
  • UUVs for intelligence collection in denied waterways
  • Obstacle placement and removal in support of amphibious ops
  • Clandestine payload delivery without detection
  • Port security and harbor defense

πŸ”¬ Weapon Systems

Heavyweight Torpedoes

MK 48 ADCAP (Advanced Capability)
  • Diameter: 21 inches (533mm)
  • Length: 5.8 meters, Weight: 1,663 kg
  • Speed: 60+ knots, Range: 50+ km
  • Warhead: 295 kg high explosive
  • Guidance: Wire-guided + active/passive homing
  • Depth: Surface to 800+ meters
  • Target: Submarines and surface ships

Lightweight Torpedoes

MK 54 Lightweight Hybrid Torpedo (LHT)
  • Diameter: 12.75 inches (324mm)
  • Length: 2.72 meters, Weight: 276 kg
  • Speed: 45 knots, Range: 9.6 km
  • Warhead: 44 kg shaped charge
  • Guidance: Active/passive acoustic homing
  • Delivery: Aircraft, helicopters, surface ships
  • Countermeasures: Advanced signal processing

Naval Mines

MK 60 CAPTOR (Encapsulated Torpedo)
  • Type: Bottom mine with acoustic sensors
  • Payload: MK 46 lightweight torpedo
  • Deployment Depth: 100-1,000 meters
  • Target Detection: Passive acoustic arrays
  • Activation: Selective - submarine signatures only
  • Endurance: 1-5 years deployed life
  • Self-Neutralization: Timed battery depletion

Unmanned Underwater Vehicles

REMUS 600 (Mine Countermeasures)
  • Length: 3.25 meters, Diameter: 0.19 meters
  • Weight: 240 kg, Payload: 30 kg
  • Endurance: 70 hours at 3 knots
  • Depth Rating: 600 meters
  • Sensors: Side-scan sonar, magnetometer, camera
  • Navigation: INS, DVL, GPS surface
  • Communication: Acoustic modem, WiFi/Iridium surface

πŸ›‘οΈ Safety & Environmental Considerations

  • Friend-or-Foe Identification: Positive identification required before engagement to prevent fratricide
  • Exercise Safety: Training torpedoes with inert warheads and recovery beacons
  • Self-Destruct Mechanisms: Automatic detonation after maximum run time or fuel depletion
  • Mine Clearance: Post-conflict removal of all deployed mines for maritime safety
  • Environmental Impact: Minimizing acoustic pollution and marine life protection
  • Hazardous Materials: Proper handling of propellants, explosives, and batteries
  • International Law: Compliance with UN Convention on the Law of the Sea (UNCLOS)
  • Human Control: Meaningful human control over lethal autonomous underwater systems

πŸ“š Resources

πŸ“‹ Phase 1 Specifications πŸ“‹ Phase 2 Specifications πŸ“‹ Phase 3 Specifications πŸ“‹ Phase 4 Specifications πŸ”§ Download SDK

🌊 κ°œμš”

WIA-DEF-019λŠ” μ–΄λ’°, κΈ°λ’°, 무인 μˆ˜μ€‘ μ°¨λŸ‰(UUV), 음ν–₯ μœ λ„ μ‹œμŠ€ν…œ 및 μž μˆ˜ν•¨ λ°œμ‚¬ 탄약을 ν¬ν•¨ν•œ μˆ˜μ€‘ 무기 μ‹œμŠ€ν…œμ— λŒ€ν•œ 포괄적인 ν‘œμ€€μ„ μˆ˜λ¦½ν•©λ‹ˆλ‹€. 이 ν‘œμ€€μ€ 얕은 μ—°μ•ˆ μˆ˜μ—­μ—μ„œ 심해 ν™˜κ²½κΉŒμ§€ 효과적인 해상 μ „νˆ¬ λŠ₯λ ₯을 보μž₯ν•˜λŠ” μœ λ„ 및 μ œμ–΄, μΆ”μ§„, 탄두, μ„Όμ„œ, λŒ€μ‘μ±… 및 운영 배치λ₯Ό λ‹€λ£Ήλ‹ˆλ‹€.

50+ km
μ–΄λ’° 사거리
60 λ…ΈνŠΈ
μ΅œλŒ€ 속도
1000m
μž‘λ™ 깊이
99%
ν‘œμ  νšλ“

✨ μ£Όμš” κΈ°λŠ₯

🎯
음ν–₯ μœ λ„ μ–΄λ’°
99% μ΄μƒμ˜ μ •ν™•λ„λ‘œ 생물학적 개체 및 파편과 μž μˆ˜ν•¨μ„ κ΅¬λ³„ν•˜λŠ” μ •κ΅ν•œ ν‘œμ  인식 μ•Œκ³ λ¦¬μ¦˜μ„ κ°–μΆ˜ κ³ κΈ‰ μˆ˜λ™ 및 λŠ₯동 μ†Œλ‚˜ μœ λ„ μ‹œμŠ€ν…œ.
πŸ’£
ν•΄κ΅° κΈ°λ’°
자율 ν‘œμ  탐지 및 선택적 ꡐ전을 μœ„ν•œ 자기, 음ν–₯ 및 μ••λ ₯ 영ν–₯ μ„Όμ„œκ°€ μžˆλŠ” λ°”λ‹₯, 계λ₯˜ 및 λΆ€μœ  κΈ°λ’°.
πŸ€–
무인 μˆ˜μ€‘ μ°¨λŸ‰
100μ‹œκ°„ μ΄μƒμ˜ 지ꡬλ ₯κ³Ό AI 기반 항법을 κ°–μΆ˜ κΈ°λ’° λŒ€μ‘, ISR, νŽ˜μ΄λ‘œλ“œ 전달 및 디코이 μž‘μ „μ„ μœ„ν•œ 자율 UUV.
πŸ“‘
μœ μ„  μœ λ„ μ‹œμŠ€ν…œ
ꡐ전 결정에 λŒ€ν•œ μΈκ°„μ˜ ν†΅μ œλ₯Ό μœ μ§€ν•˜λŠ” 긍정적인 μ œμ–΄, 쀑간 κ³Όμ • μ—…λ°μ΄νŠΈ 및 μˆ˜λ™ μž¬μ •μ˜ κΈ°λŠ₯을 μœ„ν•œ κ΄‘μ„¬μœ  μœ μ„  μœ λ„.
⚑
μΆ”μ§„ μ‹œμŠ€ν…œ
고속 좔격을 μœ„ν•œ νŽŒν”„ 제트 및 μ—­νšŒμ „ ν”„λ‘œνŽ λŸ¬(60+ λ…ΈνŠΈ), μ‘°μš©ν•œ 접근을 μœ„ν•œ μ „κΈ° λͺ¨ν„°, κ³ κΈ‰ 배터리/μ—°λ£Œ μ „μ§€ 기술.
πŸ›‘οΈ
λŒ€μ‘μ±… μ €ν•­
음ν–₯ 디코이, 기포 슀크린 및 μ†ŒμŒ λ°œμƒκΈ°λ₯Ό 물리치고 νšŒν”Ό 기동을 톡해 ν‘œμ  고정을 μœ μ§€ν•˜λŠ” κ³ κΈ‰ μ‹ ν˜Έ 처리.

🎯 μ‘μš© λΆ„μ•Ό

λŒ€μž μ „ (ASW)

  • μž μˆ˜ν•¨ 및 μˆ˜μƒν•¨μ—μ„œ λ°œμ‚¬λ˜λŠ” 쀑어뒰
  • 헬리μ½₯ν„° 및 고정읡 ν•­κ³΅κΈ°μ—μ„œ λ°°μΉ˜λ˜λŠ” κ²½μ–΄λ’°
  • μž μˆ˜ν•¨ μ„œλͺ…을 μΆ”μ ν•˜λŠ” 음ν–₯ μœ λ„ μ‹œμŠ€ν…œ
  • 긍정적인 ν‘œμ  식별을 μœ„ν•œ μœ μ„  μœ λ„ 곡격 ν”„λ‘œνŒŒμΌ
  • μ§€μ—­ κ±°λΆ€λ₯Ό μœ„ν•œ 깊이 μΆ©μ „ 및 λŒ€κΈ° 탄약

λŒ€μˆ˜μƒμ „ (ASuW)

  • μˆ˜μƒ μ „νˆ¬ν•¨ 및 상선을 ν‘œμ μœΌλ‘œ ν•˜λŠ” μ–΄λ’°
  • μ„ λ°• 항적을 따라 ν‘œμ μœΌλ‘œ ν–₯ν•˜λŠ” 항적 μœ λ„ μ–΄λ’°
  • μ—°μ•ˆ ν™˜κ²½μ—μ„œμ˜ 얕은 λ¬Ό μž‘μ „
  • ν˜Έμ†‘λŒ€ 곡격을 μœ„ν•œ 닀쀑 ν‘œμ  ꡐ전 λŠ₯λ ₯
  • 미사일 및 포 μ‹œμŠ€ν…œκ³Όμ˜ 합동 μž‘μ „

πŸ“š 자료

πŸ“‹ 1단계 사양 πŸ“‹ 2단계 사양 πŸ“‹ 3단계 사양 πŸ“‹ 4단계 사양 πŸ”§ SDK λ‹€μš΄λ‘œλ“œ