Complete Extended Reality Education Platform
3D modeling, spatial audio design, interactive scenario building. Support for Unity, Unreal Engine, WebXR frameworks. Asset libraries for educational content, physics simulations, and virtual environments. Multi-platform authoring tools for educators.
Virtual classrooms with spatial computing, collaborative XR spaces for group learning. Gesture-based interactions, eye tracking, haptic feedback systems. Avatar customization, presence detection, and social XR features for peer interaction.
Hands-on experimentation in safe virtual environments - chemistry labs, physics experiments, medical procedures. Historical reconstructions, space exploration, molecular visualization. Real-time data visualization and interactive 3D models.
XR-specific learning analytics - gaze tracking, interaction patterns, spatial cognition metrics. Performance assessment in virtual scenarios, skill demonstration capture, and competency validation. Accessibility monitoring and adaptive difficulty adjustment.
Next-Generation XR Education Capabilities
Fully immersive learning spaces with spatial audio, 3D whiteboards, and holographic presentations. Students and teachers meet as avatars in shared virtual environments, breaking geographical barriers.
Conduct experiments too dangerous, expensive, or impossible in physical labs. Chemistry reactions, physics simulations, biological dissections, and astronomical observations - all in safe VR/AR environments.
Step into ancient Rome, witness the signing of historic documents, or explore archaeological sites. Time-travel education with accurate 3D reconstructions and interactive historical figures.
Manipulate DNA structures, visualize protein folding, explore cellular processes at nano-scale. 3D molecular modeling with hand tracking for intuitive interaction and spatial understanding.
Visit planets, navigate spacecraft, observe astronomical phenomena. Realistic physics simulations for orbital mechanics, zero-gravity training, and cosmic scale visualization.
3D art creation, spatial design, virtual sculpture. AR-enhanced drawing, VR painting studios, and collaborative creative projects in shared XR spaces.
Inclusive XR design with assistive technologies - voice commands, eye tracking, haptic cues. Adjustable environments for various abilities, visual/audio alternatives, and customizable comfort settings.
Connect students worldwide in shared XR experiences. Real-time translation, cultural exchange programs, and collaborative problem-solving across continents in immersive virtual spaces.
Real-World XR Education Applications
Surgical simulation, anatomy visualization in 3D, patient diagnosis scenarios. Practice complex procedures without risk, study organ systems in detail, and develop clinical decision-making skills in realistic VR environments.
Flight simulators, aircraft maintenance training, engineering design visualization. Practice emergency procedures, study complex machinery, and collaborate on 3D CAD models in shared AR spaces.
Walk through buildings before construction, study structural engineering in 3D, practice safety procedures. AR on-site guidance, collaborative design reviews, and spatial planning visualization.
Explore ocean depths, study ecosystems, witness climate change impacts. Virtual field trips to rainforests, coral reefs, arctic regions - experiencing environments too remote or endangered to visit physically.
Immersive cultural experiences, conversation practice with AI avatars in realistic scenarios. Visit virtual markets, restaurants, cities where target language is spoken. Context-rich vocabulary learning through spatial interaction.
Virtual theater rehearsals, 3D art exhibitions, music performance in VR concert halls. Study masterpieces in detail, create spatial installations, and practice public speaking in realistic virtual audiences.
Deploy XR education in 5 steps
Install the WIA XR Education SDK for Unity, Unreal, or WebXR
Select target devices: VR headsets (Meta Quest, Vive), AR glasses (HoloLens), or mobile AR
Create 3D content, configure interactions, set learning objectives and assessment criteria
Validate comfort settings, optimize performance, ensure accessibility compliance
Distribute to students, track engagement analytics, gather feedback for improvements
// TypeScript/WebXR Example
import { XREducation, VirtualLab } from '@wia/xr-education';
const xrSession = new XREducation({
apiKey: 'your-api-key',
mode: 'immersive-vr', // or 'immersive-ar', 'inline'
platform: 'webxr'
});
// Create virtual chemistry lab
const chemLab = await xrSession.createVirtualLab({
subject: 'chemistry',
scenario: 'acid-base-titration',
safetyLevel: 'high',
// Lab configuration
equipment: [
'burette', 'flask', 'ph-indicator',
'protective-goggles', 'gloves'
],
chemicals: [
{ name: 'HCl', concentration: 0.1, volume: 50 },
{ name: 'NaOH', concentration: 0.1 }
],
// Learning objectives
objectives: [
'Understand titration process',
'Calculate equivalence point',
'Observe pH changes'
]
});
// Handle student interactions
chemLab.on('interaction', (event) => {
if (event.type === 'pourChemical') {
console.log(`Student poured ${event.volume}mL of ${event.chemical}`);
// Real-time feedback
if (event.spillDetected) {
chemLab.showWarning('Safety alert: Chemical spilled!');
chemLab.triggerSafetyProcedure();
}
}
});
// Track learning progress
const analytics = await chemLab.getAnalytics({
studentId: 'student-123',
metrics: [
'task-completion',
'safety-compliance',
'procedure-accuracy',
'time-efficiency'
]
});
console.log(`Completion: ${analytics.completionRate}%`);
console.log(`Safety Score: ${analytics.safetyScore}/100`);
// AR overlay example (for mobile/HoloLens)
const arSession = new XREducation({
mode: 'immersive-ar',
platform: 'arcore' // or 'arkit', 'webxr'
});
const anatomyAR = await arSession.createAROverlay({
subject: 'anatomy',
model: 'human-heart-3d',
// AR-specific settings
anchorType: 'horizontal-plane',
scale: 1.5, // 150% of real size
interactions: {
gesture: 'pinch-to-zoom',
rotation: 'enabled',
dissection: 'layer-by-layer',
// Educational annotations
labels: {
visible: true,
language: 'en',
detail: 'comprehensive'
}
}
});
// Voice commands in XR
xrSession.enableVoiceCommands({
commands: [
{ phrase: 'show heart', action: 'displayOrgan' },
{ phrase: 'zoom in', action: 'increaseScale' },
{ phrase: 'explain function', action: 'playNarration' }
],
languages: ['en', 'ko', 'es', 'zh']
});
// Collaborative XR classroom
const virtualClass = await xrSession.createCollaborativeSpace({
type: 'classroom',
capacity: 30,
features: {
spatialAudio: true,
avatars: 'customizable',
whiteboard3D: true,
screenSharing: true,
handTracking: true
},
// Teacher controls
moderatorId: 'teacher-456',
permissions: {
students: ['view', 'interact', 'speak'],
teacher: ['all']
}
});
// Accessibility features
xrSession.configureAccessibility({
subtitles: true,
voiceNavigation: true,
colorblindMode: 'deuteranopia',
motionReduction: true,
// Comfort settings
vignette: 0.3, // reduce motion sickness
teleportMovement: true, // vs smooth locomotion
snapTurning: 45 // degrees
});